If you can't find what you are looking for, try searching for it below:
Space Madness is a small comedic adventure game I have been working on for 14 month. In Space Madness, you will follow the adventures of the little square-shaped yellow mutant by the name of “Ed” who is one of many mutants that the experiments of the mad scientist “Professor Marty” have created and then abandoned to a desert planet. Professor Marty wants to clone himself but since all his previous experiments have failed, he now get’s the idea he needs more energy and has to harness the energy of a nearby black hole – an experiment, that could very well lead to the destruction of the entire universe.
It is up to Ed to find out what Professor Marty is trying to do, and to stop him. You, as Player, will assist Ed in this task.
Space Madness has been designed with ease in mind. It is supposed to be a small game that you can just turn on (for example in your break) and get entertained by, and when you got enough, you come back later for some more madness.
The game will be commercially available for a low price on WINDOWS platforms. It will be DRM Free. The release is scheduled for 2011. The exact date and price will be announced at a later time. Meanwhile, why not check out some screenshots on the product page!?
I’m happy to announce that we now are officialy live! I’m quiet happy with the groundwork that has been laid for this website and I’m really looking forward to the exciting future that lays ahead – but what exactly can we expect from the future? For one thing I intend to always be personal and open. I think that’s a basis of trust, and just much more natural and nicer to read than some stuck-up PR texts written by some marketing guru. Maybe it’s not the right choice in a business sense, but it is what I believe in and as a small independent developer like myself I think I have the luxary to make decisions like this. We will see if it was a wise choice or not, now won’t we?
I don’t promise to be able to write in this blog regulary, because as a one-man-team I can use every available time for Development. However, when I do write, then you can expect always the truth. I won’t bullshit you. Read more »